Tuesday, 25 June 2024

Horror Game Pt1

 

I began with a floorplan of the building, to get a rough essence of the scalings I needed in order to achieve an accurate representation of the building. 
Then i assigned this floorplan to a material and made a base layer.

This is the main entrance, which i created in order to get a sense of scale. After this, I started implementing 
This is where i began to model the corridors. There are no materials assigned yet to the materials.
Then i installed the best free texture available to accurately show a school that was decrepit.
Now i started to add stairs and assets to slowly bring the 2d floorplan into 3d
This is the rough model of the building, now its time to add detailing and to code some scripts for lights.
This is the character, represented by a capsule with a camera linked to it to make it a first person game with movement.
I implemented a flickering lights script to make the lights flash and give a creepier vibe.

These are the buildings after they have been finished modelling:

The classrooms within:



The next building:


The lunch huts:


The rooms within:

The locker room :
And the exam hall:

That is part 1 of this long-term project finished!